187 citations · 340 across the 5 of their papers we have counts for
8 papers
GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images
Jun Gao, Tianchang Shen, Zian Wang +6
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of…
DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer
Wenzheng Chen, Joey Litalien, Jun Gao +5
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches fo…
Learning Deformable Tetrahedral Meshes for 3D Reconstruction
Jun Gao, Wenzheng Chen, Tommy Xiang +4
3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction…
Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Rendering
Yuxuan Zhang, Wenzheng Chen, Huan Ling +4
Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high…
Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Research
Krishna Murthy Jatavallabhula, Edward Smith, Jean-Francois Lafleche +6
We present Kaolin, a PyTorch library aiming to accelerate 3D deep learning research. Kaolin provides efficient implementations of differentiable 3D modules for use in deep learning…
Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer
Wenzheng Chen, Jun Gao, Huan Ling +4
Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enab…