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Gillian Smith

3 papers hereh-index 282.8k citations86 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.AI2
  • cs.HC1
same name
  • Gillian Smith — 1 paper

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

most citedFriend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators

109 citations · 117 across the 2 of their papers we have counts for

collaborators
Showing cs.AIShow all

2 papers · 1 filter

cs.AI2019★ 8 cited

Integrating Automated Play in Level Co-Creation

Andrew Hoyt, Matthew Guzdial, Yalini Kumar +2

In level co-creation an AI and human work together to create a video game level. One open challenge in level co-creation is how to empower human users to ensure particular qualitie…

cs.AI2018

Explainable PCGML via Game Design Patterns

Matthew Guzdial, Joshua Reno, Jonathan Chen +2

Procedural content generation via Machine Learning (PCGML) is the umbrella term for approaches that generate content for games via machine learning. One of the benefits of PCGML is…

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