109 citations · 117 across the 2 of their papers we have counts for
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cs.AI2019★ 8 cited
Integrating Automated Play in Level Co-Creation
Andrew Hoyt, Matthew Guzdial, Yalini Kumar +2
In level co-creation an AI and human work together to create a video game level. One open challenge in level co-creation is how to empower human users to ensure particular qualitie…
cs.AI2018
Explainable PCGML via Game Design Patterns
Matthew Guzdial, Joshua Reno, Jonathan Chen +2
Procedural content generation via Machine Learning (PCGML) is the umbrella term for approaches that generate content for games via machine learning. One of the benefits of PCGML is…