8 citations · 13 across the 9 of their papers we have counts for
4 papers · 1 filter
Texture Generation on 3D Meshes with Point-UV Diffusion
Xin Yu, Peng Dai, Wenbo Li +3
In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with…
Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur
Peng Dai, Yinda Zhang, Xin Yu +2
Rendering novel view images is highly desirable for many applications. Despite recent progress, it remains challenging to render high-fidelity and view-consistent novel views of la…
Learning a Room with the Occ-SDF Hybrid: Signed Distance Function Mingled with Occupancy Aids Scene Representation
Xiaoyang Lyu, Peng Dai, Zizhang Li +4
Implicit neural rendering, which uses signed distance function (SDF) representation with geometric priors (such as depth or surface normal), has led to impressive progress in the s…
DreamStone: Image as Stepping Stone for Text-Guided 3D Shape Generation
Zhengzhe Liu, Peng Dai, Ruihui Li +2
In this paper, we present a new text-guided 3D shape generation approach DreamStone that uses images as a stepping stone to bridge the gap between text and shape modalities for gen…