115 citations · 245 across the 18 of their papers we have counts for
4 papers · 1 filter
Moment-Based 3D Gaussian Splatting: Resolving Volumetric Occlusion with Order-Independent Transmittance
Jan U. Müller, Robin Tim Landsgesell, Leif Van Holland +2
The recent success of 3D Gaussian Splatting (3DGS) has reshaped novel view synthesis by enabling fast optimization and real-time rendering of high-quality radiance fields. However,…
Preconditioned Deformation Grids
Julian Kaltheuner, Alexander Oebel, Hannah Droege +2
Dynamic surface reconstruction of objects from point cloud sequences is a challenging field in computer graphics. Existing approaches either require multiple regularization terms o…
ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer
Julian Kaltheuner, Patrick Stotko, Reinhard Klein
Reconstructing an object's shape and appearance in terms of a mesh textured by a spatially-varying bidirectional reflectance distribution function (SVBRDF) from a limited set of im…
NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives
Leif Van Holland, Michael Weinmann, Jan U. Müller +2
While neural radiance fields (NeRF) led to a breakthrough in photorealistic novel view synthesis, handling mirroring surfaces still denotes a particular challenge as they introduce…