3 citations · 3 across the 1 of their papers we have counts for
5 papers
Bonn Activity Maps: Dataset Description
Julian Tanke, Oh-Hun Kwon, Patrick Stotko +9
The key prerequisite for accessing the huge potential of current machine learning techniques is the availability of large databases that capture the complex relations of interest.…
stdgpu: Efficient STL-like Data Structures on the GPU
Patrick Stotko
Tremendous advances in parallel computing and graphics hardware opened up several novel real-time GPU applications in the fields of computer vision, computer graphics as well as au…
Efficient 3D Reconstruction and Streaming for Group-Scale Multi-Client Live Telepresence
Patrick Stotko, Stefan Krumpen, Michael Weinmann +1
Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas…
A VR System for Immersive Teleoperation and Live Exploration with a Mobile Robot
Patrick Stotko, Stefan Krumpen, Max Schwarz +4
Applications like disaster management and industrial inspection often require experts to enter contaminated places. To circumvent the need for physical presence, it is desirable to…
SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence
Patrick Stotko, Stefan Krumpen, Matthias B. Hullin +2
Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The combination o…