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researcher

G. Ullmann

9 papers hereh-index 4110 citations14 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author6
  • middle author2

Across the 8 of 9 papers where every author was matched, so the position is known.

fields
  • cs.SE9

identity via Semantic Scholar / OpenAlex

activity
20202024
most citedWhat Makes a Game High-rated? Towards Factors of Video Game Success

2 citations · 2 across the 7 of their papers we have counts for

collaborators
Showing 2023Show all

3 papers · 1 filter

cs.SE2023

Visualising Game Engine Subsystem Coupling

Gabriel C. Ullmann, Yann-Gaël Guéhéneuc, Fabio Petrillo +2

Game engines support video game development by providing functionalities such as graphics rendering or input/output device management. However, their architectures are often overlo…

cs.SE2023

Assessing Video Game Balance using Autonomous Agents

Cristiano Politowski, Fabio Petrillo, Ghizlane ElBoussaidi +2

As the complexity and scope of games increase, game testing, also called playtesting, becomes an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc na…

cs.SE2023

An Exploratory Approach for Game Engine Architecture Recovery

Gabriel C. Ullmann, Yann-Gaël Guéhéneuc, Fabio Petrillo +2

Game engines provide video game developers with a wide range of fundamental subsystems for creating games, such as 2D/3D graphics rendering, input device management, and audio play…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.