33 citations · 38 across the 15 of their papers we have counts for
6 papers · 1 filter
DKWBC: Decoupling Motion Tracking and Balancing for Humanoid Whole-Body Control
Dingkun Wei, Zehong Shen, Huaijin Pi +5
Humanoid whole-body control requires a robot to track diverse reference motions while maintaining balance under gravity, torque limits, contact switching, and external disturbances…
Autoregressive B-Rep Shape Generation with Parametric Surfaces
Dafei Qin, Rui Xu, Zeyu Shen +8
Generative CAD modeling has broad design and application potential. Despite significant advances in Boundary Representation (B-Rep) generation, the dominant representation in CAD,…
Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling
Xuhai Chen, Zhi Cen, Huaijin Pi +3
Generating realistic reactive motions, in which one person reacts to the fixed motions of others, is challenging due to strict interaction constraints and a limited feasible soluti…
Strips as Tokens: Artist Mesh Generation with Native UV Segmentation
Rui Xu, Dafei Qin, Kaichun Qiao +8
Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by e…
EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents
Wenjia Wang, Liang Pan, Huaijin Pi +8
Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting.…
Gloria: Consistent Character Video Generation via Content Anchors
Yuhang Yang, Fan Zhang, Huaijin Pi +5
Digital characters are central to modern media, yet generating character videos with long-duration, consistent multi-view appearance and expressive identity remains challenging. Ex…