5 citations · 11 across the 6 of their papers we have counts for
6 papers
Tracker: Model-based Reinforcement Learning for Tracking Control of Human Finger Attached with Thin McKibben Muscles
Daichi Saito, Eri Nagatomo, Jefferson Pardomuan +1
To adopt the soft hand exoskeleton to support activities of daily livings, it is necessary to control finger joints precisely with the exoskeleton. The problem of controlling joint…
Task-grasping from human demonstration
Daichi Saito, Kazuhiro Sasabuchi, Naoki Wake +3
A challenge in robot grasping is to achieve task-grasping which is to select a grasp that is advantageous to the success of tasks before and after grasps. One of the frameworks to…
How Can I Swing Like Pro?: Golf Swing Analysis Tool for Self Training
Chen-Chieh Liao, Dong-Hyun Hwang, Hideki Koike
In this work, we present an analysis tool to help golf beginners compare their swing motion with experts' swing motion. The proposed application synchronizes videos with different…
SerumRNN: Step by Step Audio VST Effect Programming
Christopher Mitcheltree, Hideki Koike
Learning to program an audio production VST synthesizer is a time consuming process, usually obtained through inefficient trial and error and only mastered after years of experienc…
White-box Audio VST Effect Programming
Christopher Mitcheltree, Hideki Koike
Learning to program an audio production VST plugin is a time consuming process, usually obtained through inefficient trial and error and only mastered after extensive user experien…
Lightweight 3D Human Pose Estimation Network Training Using Teacher-Student Learning
Dong-Hyun Hwang, Suntae Kim, Nicolas Monet +2
We present MoVNect, a lightweight deep neural network to capture 3D human pose using a single RGB camera. To improve the overall performance of the model, we apply the teacher-stud…