78 citations · 94 across the 4 of their papers we have counts for
5 papers · 1 filter
Level Up or Game Over: Exploring How Dark Patterns Shape Mobile Games
Sam Niknejad, Thomas Mildner, Nima Zargham +2
This study explores the prevalence of dark patterns in mobile games that exploit players through temporal, monetary, social, and psychological means. Recognizing the ethical concer…
Finding a Way Through the Social Media Labyrinth: Guiding Design Through User Expectations
Thomas Mildner, Gian-Luca Savino, Susanne Putze +1
Social networking services (SNS) have become integral to modern life to create and maintain meaningful relationships. Nevertheless, their historic growth of features has led to lab…
Towards Low-burden Responses to Open Questions in VR
Dmitry Alexandrovsky, Susanne Putze, Alexander Schülke +1
Subjective self-reports in VR user studies is a burdening and often tedious task for the participants. To minimize the disruption with the ongoing experience VR research has starte…
Evaluating User Experiences in Mixed Reality
Dmitry Alexandrovsky, Susanne Putze, Valentin Schwind +5
Measure user experience in MR (i.e., AR/VR) user studies is essential. Researchers apply a wide range of measuring methods using objective (e.g., biosignals, time logging), behavio…
Unmet Needs and Opportunities for Mobile Translation AI
Daniel J. Liebling, Michal Lahav, Abigail Evans +4
Translation apps and devices are often presented in the context of providing assistance while traveling abroad. However, the spectrum of needs for cross-language communication is m…