activity
20172025
most citedAI2-THOR: An Interactive 3D Environment for Visual AI

312 citations · 414 across the 8 of their papers we have counts for

collaborators

11 papers

cs.RO2025

STARE-VLA: Progressive Stage-Aware Reinforcement for Fine-Tuning Vision-Language-Action Models

Feng Xu, Guangyao Zhai, Xin Kong +4

Recent advances in Vision-Language-Action (VLA) models, powered by large language models and reinforcement learning-based fine-tuning, have shown remarkable progress in robotic man…

cs.CV2020★ 1 cited

What Can You Learn from Your Muscles? Learning Visual Representation from Human Interactions

Kiana Ehsani, Daniel Gordon, Thomas Nguyen +2

Learning effective representations of visual data that generalize to a variety of downstream tasks has been a long quest for computer vision. Most representation learning approache…

cs.CV2020★ 37 cited

Watching the World Go By: Representation Learning from Unlabeled Videos

Daniel Gordon, Kiana Ehsani, Dieter Fox +1

Recent single image unsupervised representation learning techniques show remarkable success on a variety of tasks. The basic principle in these works is instance discrimination: le…

cs.CV2019

ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks

Mohit Shridhar, Jesse Thomason, Daniel Gordon +5

We present ALFRED (Action Learning From Realistic Environments and Directives), a benchmark for learning a mapping from natural language instructions and egocentric vision to seque…

cs.CV2019

SplitNet: Sim2Sim and Task2Task Transfer for Embodied Visual Navigation

Daniel Gordon, Abhishek Kadian, Devi Parikh +2

We propose SplitNet, a method for decoupling visual perception and policy learning. By incorporating auxiliary tasks and selective learning of portions of the model, we explicitly…

cs.CV2019★ 13 cited

What Should I Do Now? Marrying Reinforcement Learning and Symbolic Planning

Daniel Gordon, Dieter Fox, Ali Farhadi

Long-term planning poses a major difficulty to many reinforcement learning algorithms. This problem becomes even more pronounced in dynamic visual environments. In this work we pro…