14 citations · 21 across the 8 of their papers we have counts for
3 papers · 1 filter
Real vs Simulated Foveated Rendering to Reduce Visual Discomfort in Virtual Reality
Ariel Caputo, Andrea Giachetti, Salwa Abkal +2
In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is pre…
SHREC 2021: Track on Skeleton-based Hand Gesture Recognition in the Wild
Ariel Caputo, Andrea Giachetti, Simone Soso +16
Gesture recognition is a fundamental tool to enable novel interaction paradigms in a variety of application scenarios like Mixed Reality environments, touchless public kiosks, ente…
PAVEL: Decorative Patterns with Packed Volumetric Elements
Filippo Andrea Fanni, Fabio Pellacini, Riccardo Scateni +1
Many real-world hand-crafted objects are decorated with elements that are packed onto the object's surface and deformed to cover it as much as possible. Examples are artisanal cera…