From the 1 of 4 linked papers with an AI index.
4 papers
Evolutionarily Stable Stackelberg Equilibrium
Sam Ganzfried
The paper introduces the evolutionarily stable Stackelberg equilibrium (SESS), a solution concept for leader‑follower games where the leader chooses a mixed strategy anticipating t…
Variable Bound Tightening for Nash Equilibrium Computation in Multiplayer Imperfect-Information Games
Sam Ganzfried
There has been significant recent progress in algorithms for approximation of Nash equilibrium in large two-player zero-sum imperfect-information games and exact computation of Nas…
Computing Evolutionarily Stable Strategies in Multiplayer Games
Sam Ganzfried
We present an algorithm for computing all evolutionarily stable strategies in nondegenerate normal-form games with three or more players.
Nonparametric Strategy Test
Sam Ganzfried
We present a nonparametric statistical test for determining whether an agent is following a given mixed strategy in a repeated strategic-form game given samples of the agent's play…