20 citations · 43 across the 26 of their papers we have counts for
5 papers · 1 filter
Computing Nash Equilibria in Multiplayer DAG-Structured Stochastic Games with Persistent Imperfect Information
Sam Ganzfried
Many important real-world settings contain multiple players interacting over an unknown duration with probabilistic state transitions, and are naturally modeled as stochastic games…
Algorithm for Computing Approximate Nash Equilibrium in Continuous Games with Application to Continuous Blotto
Sam Ganzfried
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games -- in which the pure strategy space…
Prediction of Bayesian Intervals for Tropical Storms
Max Chiswick, Sam Ganzfried
Building on recent research for prediction of hurricane trajectories using recurrent neural networks (RNNs), we have developed improved methods and generalized the approach to pred…
Fast Complete Algorithm for Multiplayer Nash Equilibrium
Sam Ganzfried
We describe a new complete algorithm for computing Nash equilibrium in multiplayer general-sum games, based on a quadratically-constrained feasibility program formulation. We demon…
Empirical Analysis of Fictitious Play for Nash Equilibrium Computation in Multiplayer Games
Sam Ganzfried
While fictitious play is guaranteed to converge to Nash equilibrium in certain game classes, such as two-player zero-sum games, it is not guaranteed to converge in non-zero-sum and…