23 citations · 72 across the 8 of their papers we have counts for
8 papers
Adaptive Frameless Rendering
Abhinav Dayal, Cliff Woolley, Benjamin Watson +1
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid…
The ultimate display: Where will all the pixels come from?
Benjamin Watson, David Luebke
Could the answer be to compute fewer pixels? Renderers that break traditional framed patterns and opt for temporally adaptive sampling might be the key to printer-resolution wall d…
Avatar Fingerprinting for Authorized Use of Synthetic Talking-Head Videos
Ekta Prashnani, Koki Nagano, Shalini De Mello +2
Modern avatar generators allow anyone to synthesize photorealistic real-time talking avatars, ushering in a new era of avatar-based human communication, such as with immersive AR/V…
Efficient Dataflow Modeling of Peripheral Encoding in the Human Visual System
Rachel Brown, Vasha DuTell, Bruce Walter +4
Computer graphics seeks to deliver compelling images, generated within a computing budget, targeted at a specific display device, and ultimately viewed by an individual user. The f…
Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors
Richard Li, Eric Whitmire, Michael Stengel +5
Gaze tracking is an essential component of next generation displays for virtual reality and augmented reality applications. Traditional camera-based gaze trackers used in next gene…
Gaze-Sensing LEDs for Head Mounted Displays
Kaan Akşit, Jan Kautz, David Luebke
We introduce a new gaze tracker for Head Mounted Displays (HMDs). We modify two off-the-shelf HMDs to be gaze-aware using Light Emitting Diodes (LEDs). Our key contribution is to e…
Toward Standardized Classification of Foveated Displays
Josef Spjut, Ben Boudaoud, Jonghyun Kim +5
Emergent in the field of head mounted display design is a desire to leverage the limitations of the human visual system to reduce the computation, communication, and display worklo…
Eccentricity Effects on Blur and Depth Perception
Qi Sun, Fu-Chung Huang, Li-Yi Wei +3
Foveation and focus cue are the two most discussed topics on vision in designing near-eye displays. Foveation reduces rendering load by omitting spatial details in the content that…