activity
20202023
most citedA Design Space for Human Sensor and Actuator Focused In-Vehicle Interaction Based on a Systematic Literature Review

42 citations · 163 across the 12 of their papers we have counts for

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Showing 2021Show all

5 papers · 1 filter

cs.HC2021★ 11 cited

Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts

Evgeny Stemasov, Alexander Botner, Enrico Rukzio +1

Personal fabrication empowers users to create objects increasingly easier and faster. This continuous decrease in effort evokes a speculative scenario of Ephemeral Fabrication (EF)…

cs.HC2021★ 5 cited

Augmenting Teleportation in Virtual Reality With Discrete Rotation Angles

Dennis Wolf, Michael Rietzler, Laura Bottner +1

Locomotion is one of the most essential interaction tasks in virtual reality (VR) with teleportation being widely accepted as the state-of-the-art locomotion technique at the time…

cs.HC2021

Questionnaires and Qualitative Feedback Methods to Measure User Experience in Mixed Reality

Tobias Drey, Michael Rietzler, Enrico Rukzio

Evaluating the user experience of a software system is an essential final step of every research. Several concepts such as flow, affective state, presences, or immersion exist to m…

cs.HC2021

Discussing the Risks of Adaptive Virtual Environments for User Autonomy

Tobias Drey, Enrico Rukzio

Adaptive virtual environments are an opportunity to support users and increase their flow, presence, immersion, and overall experience. Possible fields of application are adaptive…

cs.HC2021★ 19 cited

The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly Simple

Evgeny Stemasov, Enrico Rukzio, Jan Gugenheimer

The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts.…