42 citations · 163 across the 12 of their papers we have counts for
5 papers · 1 filter
Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts
Evgeny Stemasov, Alexander Botner, Enrico Rukzio +1
Personal fabrication empowers users to create objects increasingly easier and faster. This continuous decrease in effort evokes a speculative scenario of Ephemeral Fabrication (EF)…
Augmenting Teleportation in Virtual Reality With Discrete Rotation Angles
Dennis Wolf, Michael Rietzler, Laura Bottner +1
Locomotion is one of the most essential interaction tasks in virtual reality (VR) with teleportation being widely accepted as the state-of-the-art locomotion technique at the time…
Questionnaires and Qualitative Feedback Methods to Measure User Experience in Mixed Reality
Tobias Drey, Michael Rietzler, Enrico Rukzio
Evaluating the user experience of a software system is an essential final step of every research. Several concepts such as flow, affective state, presences, or immersion exist to m…
Discussing the Risks of Adaptive Virtual Environments for User Autonomy
Tobias Drey, Enrico Rukzio
Adaptive virtual environments are an opportunity to support users and increase their flow, presence, immersion, and overall experience. Possible fields of application are adaptive…
The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly Simple
Evgeny Stemasov, Enrico Rukzio, Jan Gugenheimer
The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts.…