110 citations · 242 across the 39 of their papers we have counts for
42 papers
S-Agent: Spatial Tool-Use Elicits Reasoning for Spatial Intelligence
Yalun Dai, Hao Li, Shulin Tian +8
Real-world spatial intelligence requires reasoning over a continuous and evolving 3D world, yet existing VLMs and tool-augmented agents largely remain tied to static, stateless inf…
IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer
Zhengyu Zou, Hao Li, Kuixuan Jiao +7
Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spa…
SpatialBench: Is Your Spatial Foundation Model an All-Round Player?
Haosong Peng, Hao Li, Jiaqi Chen +10
While spatial foundation models have demonstrated impressive performance on standard datasets, a critical question remains: are they truly all-round players capable of generalizing…
DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation
Haozhe Xie, Beichen Wen, Jiarui Zheng +4
Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models, which, despite strong generalization in static manipulation, struggle in dynamic sce…
PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image
Ziang Cao, Fangzhou Hong, Zhaoxi Chen +2
3D modeling is shifting from static visual representations toward physical, articulated assets that can be directly used in simulation and interaction. However, most existing 3D ge…
IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction
Hao Li, Zhengyu Zou, Fangfu Liu +8
Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. Howe…