47 citations · 78 across the 16 of their papers we have counts for
3 papers · 1 filter
Self-supervised Learning of Latent Space Dynamics
Yue Li, Gene Wei-Chin Lin, Egor Larionov +7
Modeling the dynamic behavior of deformable objects is crucial for creating realistic digital worlds. While conventional simulations produce high-quality motions, their computation…
PGC: Physics-Based Gaussian Cloth from a Single Pose
Michelle Guo, Matt Jen-Yuan Chiang, Igor Santesteban +9
We introduce a novel approach to reconstruct simulation-ready garments with intricate appearance. Despite recent advancements, existing methods often struggle to balance the need f…
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
Jorge Condor, Sebastien Speierer, Lukas Bode +4
Efficient scene representations are essential for many computer graphics applications. A general unified representation that can handle both surfaces and volumes simultaneously, re…