activity
20192026
most citedNeural Non-Rigid Tracking

22 citations · 55 across the 10 of their papers we have counts for

collaborators

14 papers

cs.CV2026

DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction

Yufu Wang, Evonne Ng, Soyong Shin +8

We present DuoMo, a generative method that recovers human motion in world-space coordinates from unconstrained videos with noisy or incomplete observations. Reconstructing such mot…

cs.CV2024★ 3 cited

Manifold Sampling for Differentiable Uncertainty in Radiance Fields

Linjie Lyu, Ayush Tewari, Marc Habermann +4

Radiance fields are powerful and, hence, popular models for representing the appearance of complex scenes. Yet, constructing them based on image observations gives rise to ambiguit…

cs.CV2024

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

Lukas Höllein, Aljaž Božič, Michael Zollhöfer +1

We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Exist…

cs.CV2024★ 3 cited

ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models

Lukas Höllein, Aljaž Božič, Norman Müller +5

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-i…

cs.CV2023

SpecNeRF: Gaussian Directional Encoding for Specular Reflections

Li Ma, Vasu Agrawal, Haithem Turki +5

Neural radiance fields have achieved remarkable performance in modeling the appearance of 3D scenes. However, existing approaches still struggle with the view-dependent appearance…

cs.CV2023

HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces

Haithem Turki, Vasu Agrawal, Samuel Rota Bulò +5

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samp…

cs.CV2023★ 18 cited

Drivable 3D Gaussian Avatars

Wojciech Zielonka, Timur Bagautdinov, Shunsuke Saito +3

We present Drivable 3D Gaussian Avatars (D3GA), a multi-layered 3D controllable model for human bodies that utilizes 3D Gaussian primitives embedded into tetrahedral cages. The adv…

cs.CV2023

Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering

Linjie Lyu, Ayush Tewari, Marc Habermann +4

Inverse rendering, the process of inferring scene properties from images, is a challenging inverse problem. The task is ill-posed, as many different scene configurations can give r…

cs.CV2022★ 8 cited

AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields

Andreas Kurz, Thomas Neff, Zhaoyang Lv +2

Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow…

cs.CV2020★ 1 cited

Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction

Guy Gafni, Justus Thies, Michael Zollhöfer +1

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block fo…

cs.CV2020

Neural Deformation Graphs for Globally-consistent Non-rigid Reconstruction

Aljaž Božič, Pablo Palafox, Michael Zollhöfer +3

We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation grap…

cs.CV2020★ 22 cited

Neural Non-Rigid Tracking

Aljaž Božič, Pablo Palafox, Michael Zollhöfer +3

We introduce a novel, end-to-end learnable, differentiable non-rigid tracker that enables state-of-the-art non-rigid reconstruction by a learned robust optimization. Given two inpu…

cs.CV2020

State of the Art on Neural Rendering

Ayush Tewari, Ohad Fried, Justus Thies +16

Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic imag…

cs.CV2019

Commodity RGB-D Sensors: Data Acquisition

Michael Zollhöfer

Over the past ten years we have seen a democratization of range sensing technology. While previously range sensors have been highly expensive and only accessible to a few domain ex…