7 citations · 45 across the 39 of their papers we have counts for
16 papers · 1 filter
Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience
Jana Motowilowa, Maurizio Vergari, Tanja Kojić +3
This study explored a concept for using Augmented Reality (AR) glasses to customize augmented table setup and lighting in a restaurant. The aim was to provide insights into AR usag…
Enhancing Job Interview Preparation Through Immersive Experiences Using Photorealistic, AI-powered Metahuman Avatars
Navid Ashrafi, Francesco Vona, Carina Ringsdorf +6
This study will investigate the user experience while interacting with highly photorealistic virtual job interviewer avatars in Virtual Reality (VR), Augmented Reality (AR), and on…
Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability
Janne Kaeder, Maurizio Vergari, Verena Biener +4
Nowadays, Mixed Reality (MR) headsets are a game-changer for knowledge work. Unlike stationary monitors, MR headsets allow users to work with large virtual displays anywhere they w…
Single Vs Dual: Influence of the Number of Displays on User Experience within Virtually Embodied Conversational Systems
Navid Ashrafi, Francesco Vona, Philipp Graf +3
The current research evaluates user experience and preference when interacting with a patient-reported outcome measure (PROM) healthcare application displayed on a single tablet in…
Digital Eyes: Social Implications of XR EyeSight
Maurizio Vergari, Tanja Kojić, Wafaa Wardah +4
The EyeSight feature, introduced with the new Apple Vision Pro XR headset, promises to revolutionize user interaction by simulating real human eye expressions on a digital display.…
VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness
Maximilian Warsinke, Tanja Kojić, Maurizio Vergari +2
This study explores the user experience (UX) of virtual reality (VR) cloud gaming under simulated network degradation conditions. Two contrasting games (Beat Saber, Cubism) were st…