activity
20182026
most citedLanguage Models are Few-Shot Learners

3k citations · 3.2k across the 7 of their papers we have counts for

collaborators
Showing cs.LGShow all

7 papers · 1 filter

cs.LG2025

Motivating Next-Gen Accelerators with Flexible (N:M) Activation Sparsity via Benchmarking Lightweight Post-Training Sparsification Approaches

Shirin Alanova, Kristina Kazistova, Ekaterina Galaeva +7

The demand for efficient large language model (LLM) inference has intensified the focus on sparsification techniques. While semi-structured (N:M) pruning is well-established for we…

cs.LG20217 cited

Measuring Sample Efficiency and Generalization in Reinforcement Learning Benchmarks: NeurIPS 2020 Procgen Benchmark

Sharada Mohanty, Jyotish Poonganam, Adrien Gaidon +20

The NeurIPS 2020 Procgen Competition was designed as a centralized benchmark with clearly defined tasks for measuring Sample Efficiency and Generalization in Reinforcement Learning…

cs.LG2020150 cited

Scaling Laws for Autoregressive Generative Modeling

Tom Henighan, Jared Kaplan, Mor Katz +16

We identify empirical scaling laws for the cross-entropy loss in four domains: generative image modeling, video modeling, multimodal imagetext models, and mathemat…

cs.LG2019

Dota 2 with Large Scale Deep Reinforcement Learning

OpenAI, :, Christopher Berner +24

On April 13th, 2019, OpenAI Five became the first AI system to defeat the world champions at an esports game. The game of Dota 2 presents novel challenges for AI systems such as lo…

cs.LG2019

Leveraging Procedural Generation to Benchmark Reinforcement Learning

Karl Cobbe, Christopher Hesse, Jacob Hilton +1

We introduce Procgen Benchmark, a suite of 16 procedurally generated game-like environments designed to benchmark both sample efficiency and generalization in reinforcement learnin…

cs.LG2018

Quantifying Generalization in Reinforcement Learning

Karl Cobbe, Oleg Klimov, Chris Hesse +2

In this paper, we investigate the problem of overfitting in deep reinforcement learning. Among the most common benchmarks in RL, it is customary to use the same environments for bo…