activity
20182026
most citedLanguage Models are Few-Shot Learners

3k citations · 4.7k across the 13 of their papers we have counts for

collaborators

13 papers

cs.CL2026

The Dialect Tax: Dialectal Biases Persist throughout the Language Modeling Pipeline

Elle

Systematic dialectal performance gaps in language models (LMs) are well documented, but the source of these disparities within the modern language modeling pipeline remains unclear…

cs.CL2026

TLPO: Token-Level Policy Optimization for Mitigating Language Confusion in Large Language Models

Jinho Choo, JunSeung Lee, Jimyeong Kim +3

Large language models (LLMs) demonstrate strong multilingual capabilities, yet often fail to consistently generate responses in the intended language, exhibiting a phenomenon known…

cs.CL2026

Adam's Law: Textual Frequency Law on Large Language Models

Hongyuan Adam Lu, Z. L., Victor Wei +5

While textual frequency has been validated as relevant to human cognition in reading speed, its relatedness to Large Language Models (LLMs) is seldom studied. We propose a novel re…

cs.LG2025

Motivating Next-Gen Accelerators with Flexible (N:M) Activation Sparsity via Benchmarking Lightweight Post-Training Sparsification Approaches

Shirin Alanova, Kristina Kazistova, Ekaterina Galaeva +7

The demand for efficient large language model (LLM) inference has intensified the focus on sparsification techniques. While semi-structured (N:M) pruning is well-established for we…

cs.CL2021★ 33 cited

WebGPT: Browser-assisted question-answering with human feedback

Reiichiro Nakano, Jacob Hilton, Suchir Balaji +15

We fine-tune GPT-3 to answer long-form questions using a text-based web-browsing environment, which allows the model to search and navigate the web. By setting up the task so that…

cs.LG2021★ 23 cited

Training Verifiers to Solve Math Word Problems

Karl Cobbe, Vineet Kosaraju, Mohammad Bavarian +9

State-of-the-art language models can match human performance on many tasks, but they still struggle to robustly perform multi-step mathematical reasoning. To diagnose the failures…

cs.LG2021★ 7 cited

Measuring Sample Efficiency and Generalization in Reinforcement Learning Benchmarks: NeurIPS 2020 Procgen Benchmark

Sharada Mohanty, Jyotish Poonganam, Adrien Gaidon +20

The NeurIPS 2020 Procgen Competition was designed as a centralized benchmark with clearly defined tasks for measuring Sample Efficiency and Generalization in Reinforcement Learning…

cs.LG2020★ 150 cited

Scaling Laws for Autoregressive Generative Modeling

Tom Henighan, Jared Kaplan, Mor Katz +16

We identify empirical scaling laws for the cross-entropy loss in four domains: generative image modeling, video modeling, multimodal imagetext models, and mathemat…

cs.CL2020★ 3k cited

Language Models are Few-Shot Learners

Tom B. Brown, Benjamin Mann, Nick Ryder +28

Recent work has demonstrated substantial gains on many NLP tasks and benchmarks by pre-training on a large corpus of text followed by fine-tuning on a specific task. While typicall…

cs.LG2019★ 1k cited

Dota 2 with Large Scale Deep Reinforcement Learning

OpenAI, :, Christopher Berner +24

On April 13th, 2019, OpenAI Five became the first AI system to defeat the world champions at an esports game. The game of Dota 2 presents novel challenges for AI systems such as lo…

cs.LG2019★ 169 cited

Leveraging Procedural Generation to Benchmark Reinforcement Learning

Karl Cobbe, Christopher Hesse, Jacob Hilton +1

We introduce Procgen Benchmark, a suite of 16 procedurally generated game-like environments designed to benchmark both sample efficiency and generalization in reinforcement learnin…

cs.LG2018★ 189 cited

Quantifying Generalization in Reinforcement Learning

Karl Cobbe, Oleg Klimov, Chris Hesse +2

In this paper, we investigate the problem of overfitting in deep reinforcement learning. Among the most common benchmarks in RL, it is customary to use the same environments for bo…

cs.LG2018★ 80 cited

Gotta Learn Fast: A New Benchmark for Generalization in RL

Alex Nichol, Vicki Pfau, Christopher Hesse +2

In this report, we present a new reinforcement learning (RL) benchmark based on the Sonic the Hedgehog (TM) video game franchise. This benchmark is intended to measure the performa…