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cs.CV2026
WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos
Jongmin Park, Jeonghwan Yun, Minh-Quan Viet Bui +1
Dynamic scene reconstruction from monocular videos remains highly challenging, as existing methods often struggle to balance global structural coherence and local fine-grained deta…
cs.CV2026
AA-Splat: Anti-Aliased Feed-forward Gaussian Splatting
Taewoo Suh, Sungpyo Kim, Jongmin Park +1
Feed-forward 3D Gaussian Splatting (FF-3DGS) emerges as a fast and robust solution for sparse-view 3D reconstruction and novel view synthesis (NVS). However, existing FF-3DGS metho…