70 citations · 87 across the 14 of their papers we have counts for
4 papers · 1 filter
A Survey on Deep Learning for Skeleton-Based Human Animation
L. Mourot, L. Hoyet, F. Le Clerc +2
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive mo…
FacialFilmroll: High-resolution multi-shot video editing
Bharath Bhushan Damodaran, Emmanuel Jolly, Gilles Puy +6
We present FacialFilmroll, a solution for spatially and temporally consistent editing of faces in one or multiple shots. We build upon unwrap mosaic [Rav-Acha et al. 2008] by speci…
Semantic and Geometric Unfolding of StyleGAN Latent Space
Mustafa Shukor, Xu Yao, Bharath Bhushan Damodaran +1
Generative adversarial networks (GANs) have proven to be surprisingly efficient for image editing by inverting and manipulating the latent code corresponding to a natural image. Th…
A Latent Transformer for Disentangled Face Editing in Images and Videos
Xu Yao, Alasdair Newson, Yann Gousseau +1
High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that…