activity
20202026
most citedA Survey on Deep Learning for Skeleton-Based Human Animation

70 citations · 87 across the 14 of their papers we have counts for

collaborators

17 papers

cs.CR2026

Spying Across Chiplets: Side-Channel Attacks in 2.5/3D Integrated Systems

Giorgio Di Natale, Christelle Rabache, Pierre-Louis Hellier +4

Advanced packaging and chiplet-based integration are increasingly adopted to build complex heterogeneous systems beyond the limits of monolithic scaling. While these architectures…

eess.IV2023

Latent-Shift: Gradient of Entropy Helps Neural Codecs

Muhammet Balcilar, Bharath Bhushan Damodaran, Karam Naser +2

End-to-end image/video codecs are getting competitive compared to traditional compression techniques that have been developed through decades of manual engineering efforts. These t…

cs.GR2023★ 1 cited

HuMoT: Human Motion Representation using Topology-Agnostic Transformers for Character Animation Retargeting

Lucas Mourot, Ludovic Hoyet, François Le Clerc +1

Motion retargeting is the long-standing problem in character animation that consists in transferring and adapting the motion of a source character to another target character. A ty…

cs.CV2023

RQAT-INR: Improved Implicit Neural Image Compression

Bharath Bhushan Damodaran, Muhammet Balcilar, Franck Galpin +1

Deep variational autoencoders for image and video compression have gained significant attraction in the recent years, due to their potential to offer competitive or better compress…

eess.IV2023

Entropy Coding Improvement for Low-complexity Compressive Auto-encoders

Franck Galpin, Muhammet Balcilar, Frédéric Lefebvre +2

End-to-end image and video compression using auto-encoders (AE) offers new appealing perspectives in terms of rate-distortion gains and applications. While most complex models are…

cs.CV2022★ 1 cited

Reducing The Mismatch Between Marginal and Learned Distributions in Neural Video Compression

Muhammet Balcilar, Bharath Bhushan Damodaran, Pierre Hellier

During the last four years, we have witnessed the success of end-to-end trainable models for image compression. Compared to decades of incremental work, these machine learning (ML)…

eess.IV2022★ 1 cited

Reducing The Amortization Gap of Entropy Bottleneck In End-to-End Image Compression

Muhammet Balcilar, Bharath Damodaran, Pierre Hellier

End-to-end deep trainable models are about to exceed the performance of the traditional handcrafted compression techniques on videos and images. The core idea is to learn a non-lin…

cs.GR2022★ 1 cited

UnderPressure: Deep Learning for Foot Contact Detection, Ground Reaction Force Estimation and Footskate Cleanup

Lucas Mourot, Ludovic Hoyet, François Le Clerc +1

Human motion synthesis and editing are essential to many applications like film post-production. However, they often introduce artefacts in motions, which can be detrimental to the…

eess.IV2022

Video Coding Using Learned Latent GAN Compression

Mustafa Shukor, Bharath Bhushan Damodaran, Xu Yao +1

We propose in this paper a new paradigm for facial video compression. We leverage the generative capacity of GANs such as StyleGAN to represent and compress a video, including intr…

cs.CV2022

Semantic Unfolding of StyleGAN Latent Space

Mustafa Shukor, Xu Yao, Bharath Bushan Damodaran +1

Generative adversarial networks (GANs) have proven to be surprisingly efficient for image editing by inverting and manipulating the latent code corresponding to an input real image…

cs.CV2022★ 12 cited

Feature-Style Encoder for Style-Based GAN Inversion

Xu Yao, Alasdair Newson, Yann Gousseau +1

We propose a novel architecture for GAN inversion, which we call Feature-Style encoder. The style encoder is key for the manipulation of the obtained latent codes, while the featur…

cs.GR2021★ 70 cited

A Survey on Deep Learning for Skeleton-Based Human Animation

L. Mourot, L. Hoyet, F. Le Clerc +2

Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive mo…

cs.CV2021★ 1 cited

FacialFilmroll: High-resolution multi-shot video editing

Bharath Bhushan Damodaran, Emmanuel Jolly, Gilles Puy +6

We present FacialFilmroll, a solution for spatially and temporally consistent editing of faces in one or multiple shots. We build upon unwrap mosaic [Rav-Acha et al. 2008] by speci…

cs.CV2021

Semantic and Geometric Unfolding of StyleGAN Latent Space

Mustafa Shukor, Xu Yao, Bharath Bhushan Damodaran +1

Generative adversarial networks (GANs) have proven to be surprisingly efficient for image editing by inverting and manipulating the latent code corresponding to a natural image. Th…

cs.CV2021

A Latent Transformer for Disentangled Face Editing in Images and Videos

Xu Yao, Alasdair Newson, Yann Gousseau +1

High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that…

cs.CV2020

JUMPS: Joints Upsampling Method for Pose Sequences

Lucas Mourot, François Le Clerc, Cédric Thébault +1

Human Pose Estimation is a low-level task useful forsurveillance, human action recognition, and scene understandingat large. It also offers promising perspectives for the animation…

cs.CV2020

High Resolution Face Age Editing

Xu Yao, Gilles Puy, Alasdair Newson +2

Face age editing has become a crucial task in film post-production, and is also becoming popular for general purpose photography. Recently, adversarial training has produced some o…