55 citations · 197 across the 7 of their papers we have counts for
7 papers
Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedback
Josh Abramson, Arun Ahuja, Federico Carnevale +16
An important goal in artificial intelligence is to create agents that can both interact naturally with humans and learn from their feedback. Here we demonstrate how to use reinforc…
Evaluating Multimodal Interactive Agents
Josh Abramson, Arun Ahuja, Federico Carnevale +12
Creating agents that can interact naturally with humans is a common goal in artificial intelligence (AI) research. However, evaluating these interactions is challenging: collecting…
Dynamical crossover behavior in the relaxation of quenched quantum many-body systems
Aamir Ahmad Makki, Souvik Bandyopadhyay, Somnath Maity +1
A crossover between different power-law relaxation behaviors of many-body periodically driven integrable systems has come to light in recent years. We demonstrate using integrable…
Open-Ended Learning Leads to Generally Capable Agents
Open Ended Learning Team, Adam Stooke, Anuj Mahajan +15
In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We…
Imitating Interactive Intelligence
Josh Abramson, Arun Ahuja, Iain Barr +26
A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through…
Grounded Language Learning Fast and Slow
Felix Hill, Olivier Tieleman, Tamara von Glehn +3
Recent work has shown that large text-based neural language models, trained with conventional supervised learning objectives, acquire a surprising propensity for few- and one-shot…
Human Instruction-Following with Deep Reinforcement Learning via Transfer-Learning from Text
Felix Hill, Sona Mokra, Nathaniel Wong +1
Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an…