Human Instruction-Following with Deep Reinforcement Learning via Transfer-Learning from Text
arXiv:2005.09382
Abstract
Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an intelligent agent or robot that can be instructed by human users. However, the optimisation of multi-goal motor policies via deep RL from scratch requires many episodes of experience. Consequently, instruction-following with deep RL typically involves language generated from templates (by an environment simulator), which does not reflect the varied or ambiguous expressions of real users. Here, we propose a conceptually simple method for training instruction-following agents with deep RL that are robust to natural human instructions. By applying our method with a state-of-the-art pre-trained text-based language model (BERT), on tasks requiring agents to identify and position everyday objects relative to other objects in a naturalistic 3D simulated room, we demonstrate substantially-above-chance zero-shot transfer from synthetic template commands to natural instructions given by humans. Our approach is a general recipe for training any deep RL-based system to interface with human users, and bridges the gap between two research directions of notable recent success: agent-centric motor behavior and text-based representation learning.
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Cited by in corpus (6)
- Language Grounding with 3D Objects
- Learning Language-Conditioned Robot Behavior from Offline Data and Crowd-Sourced Annotation
- WordCraft: An Environment for Benchmarking Commonsense Agents
- AlignNet: Unsupervised Entity Alignment
- Probing Emergent Semantics in Predictive Agents via Question Answering
- SocialAI: Benchmarking Socio-Cognitive Abilities in Deep Reinforcement Learning Agents