6 citations · 12 across the 7 of their papers we have counts for
8 papers
TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priors
Yuhongze Zhou, Zihao Yang, Xinxin Zuo +1
3D Gaussian Splatting (3DGS) has revolutionized novel-view synthesis with its fast and high-fidelity rendering. However, rendering at high FPS and low latency across various scenes…
CamDirector: Towards Long-Term Coherent Video Trajectory Editing
Zhihao Shi, Kejia Yin, Weilin Wan +5
Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regi…
IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement
Zhihao Shi, Dong Huo, Yuhongze Zhou +4
Current 3D inpainting and object removal methods are largely limited to front-facing scenes, facing substantial challenges when applied to diverse, "unconstrained" scenes where the…
Peer Learning for Unbiased Scene Graph Generation
Liguang Zhou, Junjie Hu, Yuhongze Zhou +2
Unbiased scene graph generation (USGG) is a challenging task that requires predicting diverse and heavily imbalanced predicates between objects in an image. To address this, we pro…
Feature Pyramid Attention based Residual Neural Network for Environmental Sound Classification
Liguang Zhou, Yuhongze Zhou, Xiaonan Qi +3
Environmental sound classification (ESC) is a challenging problem due to the unstructured spatial-temporal relations that exist in the sound signals. Recently, many studies have fo…
View Blind-spot as Inpainting: Self-Supervised Denoising with Mask Guided Residual Convolution
Yuhongze Zhou, Liguang Zhou, Tin Lun Lam +1
In recent years, self-supervised denoising methods have shown impressive performance, which circumvent painstaking collection procedure of noisy-clean image pairs in supervised den…