activity
20202026
most citedGemma: Open Models Based on Gemini Research and Technology

238 citations · 654 across the 26 of their papers we have counts for

collaborators

28 papers

cs.CL2026

CT: Counterfactual Causal Reasoning for Sentiment Shifts in Social-Media Conversation Trees

S M Rafiuddin, Atriya Sen

Sentiment in social-media threads does not only vary across posts; it shifts as users react to claims, corrections, evidence, and hostility within a branching reply tree. We study…

cs.CL2026

DiffusionGemma Technical Report

DiffusionGemma Team, Adrien Ali Taïga, James Assiene +41

We introduce DiffusionGemma, an experimental open-weight language model that uses discrete diffusion to generate text at exceptionally high speed. Rather than decoding one token at…

cs.CL2026★ 3 cited

Gemma 4 Technical Report

Gemma Team, Sherif El Abd, Vaibhav Aggarwal +320

We introduce Gemma 4, a new generation of open-weight, natively multimodal language models in the Gemma model family. Designed to advance compute efficiency and reasoning, the Gemm…

cs.CV2026

FoodSense: A Multisensory Food Dataset and Benchmark for Predicting Taste, Smell, Texture, and Sound from Images

Sabab Ishraq, Aarushi Aarushi, Juncai Jiang +1

Humans routinely infer taste, smell, texture, and even sound from food images a phenomenon well studied in cognitive science. However, prior vision language research on food has fo…

cs.LG2025★ 1 cited

Assay2Mol: large language model-based drug design using BioAssay context

Yifan Deng, Spencer S. Ericksen, Anthony Gitter

Scientific databases aggregate vast amounts of quantitative data alongside descriptive text. In biochemistry, molecule screening assays evaluate candidate molecules' functional res…

cs.CL2025★ 65 cited

Gemma 3 Technical Report

Gemma Team, Aishwarya Kamath, Johan Ferret +209

We introduce Gemma 3, a multimodal addition to the Gemma family of lightweight open models, ranging in scale from 1 to 27 billion parameters. This version introduces vision underst…

cs.LG2024

Diversity-Rewarded CFG Distillation

Geoffrey Cideron, Andrea Agostinelli, Johan Ferret +5

Generative models are transforming creative domains such as music generation, with inference-time strategies like Classifier-Free Guidance (CFG) playing a crucial role. However, CF…

cs.CL2024★ 145 cited

Gemma 2: Improving Open Language Models at a Practical Size

Gemma Team, Morgane Riviere, Shreya Pathak +195

In this work, we introduce Gemma 2, a new addition to the Gemma family of lightweight, state-of-the-art open models, ranging in scale from 2 billion to 27 billion parameters. In th…

cs.LG2024★ 1 cited

BOND: Aligning LLMs with Best-of-N Distillation

Pier Giuseppe Sessa, Robert Dadashi, Léonard Hussenot +17

Reinforcement learning from human feedback (RLHF) is a key driver of quality and safety in state-of-the-art large language models. Yet, a surprisingly simple and strong inference-t…

cs.LG2024★ 1 cited

WARP: On the Benefits of Weight Averaged Rewarded Policies

Alexandre Ramé, Johan Ferret, Nino Vieillard +7

Reinforcement learning from human feedback (RLHF) aligns large language models (LLMs) by encouraging their generations to have high rewards, using a reward model trained on human p…

cs.CL2024★ 238 cited

Gemma: Open Models Based on Gemini Research and Technology

Gemma Team, Thomas Mesnard, Cassidy Hardin +105

This work introduces Gemma, a family of lightweight, state-of-the art open models built from the research and technology used to create Gemini models. Gemma models demonstrate stro…

cs.LG2024★ 4 cited

RecurrentGemma: Moving Past Transformers for Efficient Open Language Models

Aleksandar Botev, Soham De, Samuel L Smith +59

We introduce RecurrentGemma, a family of open language models which uses Google's novel Griffin architecture. Griffin combines linear recurrences with local attention to achieve ex…

cs.LG2024★ 3 cited

MusicRL: Aligning Music Generation to Human Preferences

Geoffrey Cideron, Sertan Girgin, Mauro Verzetti +11

We propose MusicRL, the first music generation system finetuned from human feedback. Appreciation of text-to-music models is particularly subjective since the concept of musicality…

stat.ML2023★ 1 cited

Nash Learning from Human Feedback

Rémi Munos, Michal Valko, Daniele Calandriello +14

Reinforcement learning from human feedback (RLHF) has emerged as the main paradigm for aligning large language models (LLMs) with human preferences. Typically, RLHF involves the in…

cs.CL2023★ 4 cited

Factually Consistent Summarization via Reinforcement Learning with Textual Entailment Feedback

Paul Roit, Johan Ferret, Lior Shani +16

Despite the seeming success of contemporary grounded text generation systems, they often tend to generate factually inconsistent text with respect to their input. This phenomenon i…

cs.RO2023

Get Back Here: Robust Imitation by Return-to-Distribution Planning

Geoffrey Cideron, Baruch Tabanpour, Sebastian Curi +6

We consider the Imitation Learning (IL) setup where expert data are not collected on the actual deployment environment but on a different version. To address the resulting distribu…

cs.SD2023★ 3 cited

Speak, Read and Prompt: High-Fidelity Text-to-Speech with Minimal Supervision

Eugene Kharitonov, Damien Vincent, Zalán Borsos +6

We introduce SPEAR-TTS, a multi-speaker text-to-speech (TTS) system that can be trained with minimal supervision. By combining two types of discrete speech representations, we cast…

cs.CL2022

Decoding a Neural Retriever's Latent Space for Query Suggestion

Leonard Adolphs, Michelle Chen Huebscher, Christian Buck +4

Neural retrieval models have superseded classic bag-of-words methods such as BM25 as the retrieval framework of choice. However, neural systems lack the interpretability of bag-of-…

cs.CL2022★ 1 cited

vec2text with Round-Trip Translations

Geoffrey Cideron, Sertan Girgin, Anton Raichuk +3

We investigate models that can generate arbitrary natural language text (e.g. all English sentences) from a bounded, convex and well-behaved control space. We call them universal v…

cs.LG2022★ 13 cited

Learning in Mean Field Games: A Survey

Mathieu Laurière, Sarah Perrin, Julien Pérolat +5

Non-cooperative and cooperative games with a very large number of players have many applications but remain generally intractable when the number of players increases. Introduced b…

cs.LG2022★ 13 cited

Scalable Deep Reinforcement Learning Algorithms for Mean Field Games

Mathieu Laurière, Sarah Perrin, Sertan Girgin +8

Mean Field Games (MFGs) have been introduced to efficiently approximate games with very large populations of strategic agents. Recently, the question of learning equilibria in MFGs…

cs.LG2021★ 3 cited

RLDS: an Ecosystem to Generate, Share and Use Datasets in Reinforcement Learning

Sabela Ramos, Sertan Girgin, Léonard Hussenot +9

We introduce RLDS (Reinforcement Learning Datasets), an ecosystem for recording, replaying, manipulating, annotating and sharing data in the context of Sequential Decision Making (…

math.DS2021

Solving N-player dynamic routing games with congestion: a mean field approach

Theophile Cabannes, Mathieu Lauriere, Julien Perolat +7

The recent emergence of navigational tools has changed traffic patterns and has now enabled new types of congestion-aware routing control like dynamic road pricing. Using the funda…

cs.LG2021★ 2 cited

Continuous Control with Action Quantization from Demonstrations

Robert Dadashi, Léonard Hussenot, Damien Vincent +4

In this paper, we propose a novel Reinforcement Learning (RL) framework for problems with continuous action spaces: Action Quantization from Demonstrations (AQuaDem). The proposed…