54 citations · 73 across the 9 of their papers we have counts for
4 papers · 1 filter
Non-Gaussian Gaussian Processes for Few-Shot Regression
Marcin Sendera, Jacek Tabor, Aleksandra Nowak +5
Gaussian Processes (GPs) have been widely used in machine learning to model distributions over functions, with applications including multi-modal regression, time-series prediction…
HyperColor: A HyperNetwork Approach for Synthesizing Auto-colored 3D Models for Game Scenes Population
Ivan Kostiuk, Przemysław Stachura, Sławomir K. Tadeja +2
Designing a 3D game scene is a tedious task that often requires a substantial amount of work. Typically, this task involves synthesis, coloring, and placement of 3D models within t…
HyperPocket: Generative Point Cloud Completion
Przemysław Spurek, Artur Kasymov, Marcin Mazur +5
Scanning real-life scenes with modern registration devices typically give incomplete point cloud representations, mostly due to the limitations of the scanning process and 3D occlu…
Modeling 3D Surface Manifolds with a Locally Conditioned Atlas
Przemysław Spurek, Sebastian Winczowski, Maciej Zięba +3
Recently proposed 3D object reconstruction methods represent a mesh with an atlas - a set of planar patches approximating the surface. However, their application in a real-world sc…