3 citations · 6 across the 9 of their papers we have counts for
12 papers · 1 filter
Assessing Learning Processes with Multimodal Data in Virtual Reality Learning Environments
Eileen McGivney, Oluwatomilade Olarinde, Erica Kleinman +6
Assessing learning in virtual reality (VR) environments typically relied on traditional pre-post content retention tests, revealing little about the process of learnng within such…
Exploring Eye Tracking to Detect Cognitive Load in Complex Virtual Reality Training
Mahsa Nasri, Mehmet Kosa, Leanne Chukoskie +2
Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such…
Designing a Virtual Reality Training Apprenticeship for Cold Spray Advanced Manufacturing
Mahsa Nasri, Uttkarsh Narayan, Mustafa Feyyaz Sonbudak +6
Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training ad…
Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks
Steven Yoo, Casper Harteveld, Nicholas Wilson +2
This study aimed to explore how novices and experts differ in performing complex psychomotor tasks guided by augmented reality (AR), focusing on decision-making and technical profi…
GPT for Games: A Scoping Review (2020-2023)
Daijin Yang, Erica Kleinman, Casper Harteveld
This paper introduces a scoping review of 55 articles to explore GPT's potential for games, offering researchers a comprehensive understanding of the current applications and ident…
Snake Story: Exploring Game Mechanics for Mixed-Initiative Co-creative Storytelling Games
Daijin Yang, Erica Kleinman, Giovanni Maria Troiano +2
Mixed-initiative co-creative storytelling games have existed for some time as a way to merge storytelling with play. However, modern mixed-initiative co-creative storytelling games…