activity
20182026
most citedEvaluating the Effect of Timeline Shape on Visualization Task Performance

40 citations · 89 across the 23 of their papers we have counts for

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6 papers · 1 filter

cs.AI2025

What Do You Mean? Exploring How Humans and AI Interact with Symbols and Meanings in Their Interactions

Reza Habibi, Seung Wan Ha, Zhiyu Lin +5

Meaningful human-AI collaboration requires more than processing language; it demands a deeper understanding of symbols and their socially constructed meanings. While humans natural…

cs.AI2023

Assessing the Impact of Personality on Affective States from Video Game Communication

Atieh Kashani, Johannes Pfau, Magy Seif El-Nasr

Individual differences in personality determine our preferences, traits and values, which should similarly hold for the way we express ourselves. With current advancements and tran…

cs.AI20231 cited

Modeling Player Personality Factors from In-Game Behavior and Affective Expression

Reza Habibi, Johannes Pfau, Magy Seif El-Nasr

Developing a thorough understanding of the target audience (and/or single individuals) is a key factor for success - which is exceptionally important and powerful for the domain of…

cs.AI2018

The Art of Drafting: A Team-Oriented Hero Recommendation System for Multiplayer Online Battle Arena Games

Zhengxing Chen, Truong-Huy D Nguyen, Yuyu Xu +4

Multiplayer Online Battle Arena (MOBA) games have received increasing popularity recently. In a match of such games, players compete in two teams of five, each controlling an in-ga…

cs.AI2018

Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games

Zhengxing Chen, Chris Amato, Truong-Huy Nguyen +3

Deck building is a crucial component in playing Collectible Card Games (CCGs). The goal of deck building is to choose a fixed-sized subset of cards from a large card pool, so that…

cs.AI2018

Modeling Individual Differences in Game Behavior using HMM

Sara Bunian, Alessandro Canossa, Randy Colvin +1

Player modeling is an important concept that has gained much attention in game research due to its utility in developing adaptive techniques to target better designs for engagement…