collaborators

5 papers

cs.HC2021

Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools

Nathan Partlan, Erica Kleinman, Jim Howe +3

Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools…

cs.HC2021

Advancing Methodology for Social Science Research Using Alternate Reality Games: Proof-of-Concept Through Measuring Individual Differences and Adaptability and their impact on Team Performance

Magy Seif El-Nasr, Casper Harteveld, Paul Fombelle +9

While work in fields of CSCW (Computer Supported Collaborative Work), Psychology and Social Sciences have progressed our understanding of team processes and their effect performanc…

cs.HC2020

Modeling Individual and Team Behavior through Spatio-temporal Analysis

Sabbir Ahmad, Andy Bryant, Erica Kleinman +3

Modeling players' behaviors in games has gained increased momentum in the past few years. This area of research has wide applications, including modeling learners and understanding…

cs.HC2020

"And then they died": Using Action Sequences for Data Driven,Context Aware Gameplay Analysis

Erica Kleinman, Sabbir Ahmad, Zhaoqing Teng +4

Many successful games rely heavily on data analytics to understand players and inform design. Popular methodologies focus on machine learning and statistical analysis of aggregated…

cs.HC2020

Data-Driven Game Development: Ethical Considerations

Magy Seif El-Nasr, Erica Kleinman

In recent years, the games industry has made a major move towards data-driven development, using data analytics and player modeling to inform design decisions. Data-driven techniqu…