143 citations · 159 across the 9 of their papers we have counts for
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cs.LG2021
Keiki: Towards Realistic Danmaku Generation via Sequential GANs
Ziqi Wang, Jialin Liu, Georgios N. Yannakakis
Search-based procedural content generation methods have recently been introduced for the autonomous creation of bullet hell games. Search-based methods, however, can hardly model p…
cs.AI2021★ 7 cited
Experience-Driven PCG via Reinforcement Learning: A Super Mario Bros Study
Tianye Shu, Jialin Liu, Georgios N. Yannakakis
We introduce a procedural content generation (PCG) framework at the intersections of experience-driven PCG and PCG via reinforcement learning, named ED(PCG)RL, EDRL in short. EDRL…