6 citations · 20 across the 8 of their papers we have counts for
3 papers · 1 filter
Graph augmented Deep Reinforcement Learning in the GameRLand3D environment
Edward Beeching, Maxim Peter, Philippe Marcotte +4
We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symb…
Godot Reinforcement Learning Agents
Edward Beeching, Jilles Debangoye, Olivier Simonin +1
We present Godot Reinforcement Learning (RL) Agents, an open-source interface for developing environments and agents in the Godot Game Engine. The Godot RL Agents interface allows…
Teaching Agents how to Map: Spatial Reasoning for Multi-Object Navigation
Pierre Marza, Laetitia Matignon, Olivier Simonin +1
In the context of visual navigation, the capacity to map a novel environment is necessary for an agent to exploit its observation history in the considered place and efficiently re…