8 citations · 16 across the 3 of their papers we have counts for
3 papers · 1 filter
The GenAI4IDN Benchmark 3.0 - a Public Tool to Assess Generative AI Tools for the Design of Interactive Digital Narratives
Hartmut Koenitz, Jonathan Barbara, Mirjam Palosaari Eladhari
This paper presents GENAI4IDN Benchmark 3.0, the third iteration of an evaluation framework to assess Generative AI tools for creating Interactive Digital Narratives (IDNs). Moving…
Tabletop Roleplaying Games as Procedural Content Generators
Matthew Guzdial, Devi Acharya, Max Kreminski +4
Tabletop roleplaying games (TTRPGs) and procedural content generators can both be understood as systems of rules for producing content. In this paper, we argue that TTRPG design ca…
PCG-Based Game Design Patterns
Michael Cook, Mirjam Eladhari, Andy Nealen +5
People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game',…