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20182024
most citedBi-directional Cross-Modality Feature Propagation with Separation-and-Aggregation Gate for RGB-D Semantic Segmentation

51 citations · 206 across the 22 of their papers we have counts for

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Showing 2023Show all

7 papers · 1 filter

cs.CV2023

Parameterization-driven Neural Surface Reconstruction for Object-oriented Editing in Neural Rendering

Baixin Xu, Jiangbei Hu, Fei Hou +4

The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduc…

cs.CV2023★ 1 cited

UnitedHuman: Harnessing Multi-Source Data for High-Resolution Human Generation

Jianglin Fu, Shikai Li, Yuming Jiang +3

Human generation has achieved significant progress. Nonetheless, existing methods still struggle to synthesize specific regions such as faces and hands. We argue that the main reas…

cs.CV2023

Urban Radiance Field Representation with Deformable Neural Mesh Primitives

Fan Lu, Yan Xu, Guang Chen +3

Neural Radiance Fields (NeRFs) have achieved great success in the past few years. However, most current methods still require intensive resources due to ray marching-based renderin…

cs.CV2023

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering

Wei Cheng, Ruixiang Chen, Wanqi Yin +18

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing…

cs.CV2023★ 5 cited

RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars

Dongwei Pan, Long Zhuo, Jingtan Piao +13

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still fac…

cs.CV2023★ 1 cited

MonoHuman: Animatable Human Neural Field from Monocular Video

Zhengming Yu, Wei Cheng, Xian Liu +2

Animating virtual avatars with free-view control is crucial for various applications like virtual reality and digital entertainment. Previous studies have attempted to utilize the…

cs.CV2023★ 1 cited

Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings

Baixin Xu, Jiarui Zhang, Kwan-Yee Lin +2

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To…