activity
20152026
most citedA Consistent Multi-Resolution Smoothed Particle Hydrodynamics Method

58 citations · 133 across the 34 of their papers we have counts for

collaborators

38 papers

cs.RO2026

Chrono-Gymnasium: An Open-Source, Gymnasium-Compatible Distributed Simulation Framework

Bocheng Zou, Harry Zhang, Khailanii Slaton +5

High-fidelity physics simulation is essential for closing the sim-to-real gap in robotics and complex mechanical systems. However, the computational overhead of high-fidelity engin…

cs.MA2026

Active Learning for Communication Structure Optimization in LLM-Based Multi-Agent Systems

Huchen Yang, Xinghao Dong, Dan Negrut +1

Optimizing the communication structure of large language model based multi-agent systems (LLM-MAS) has been shown to improve downstream performance and reduce token usage. Existing…

cs.AI2026

ChronoAgentic: A Code-based Multi-Agent World Simulator for Physically Grounded Simulation Construction

Hongyu Wang, Jingquan Wang, Ashvin Anilkumar +3

Video-based world models generate visually plausible rollouts, but since they infer dynamics in latent states, they enforce no explicit physical constraints: contacts drift, shapes…

cs.CE2026

Chrono::Ray: A Distributed Framework for High-Throughput Simulation-Based Analysis of Multibody Systems

Khailanii Slaton, Dan Negrut

Large-scale simulation studies can provide invaluable insights across computational engineering efforts, but they are often computationally demanding, requiring the use of distribu…

cs.CE2026

A Total Lagrangian Finite Element Framework for Multibody Dynamics: Part II -- GPU Implementation and Numerical Experiments

Zhenhao Zhou, Ruochun Zhang, Ganesh Arivoli +1

We present the numerical methods and GPU-accelerated implementation underlying a Total Lagrangian finite element framework for finite-deformation flexible multibody dynamics, intro…

cs.AI2025

ChronoDreamer: Action-Conditioned World Model as an Online Simulator for Robotic Planning

Zhenhao Zhou, Dan Negrut

We present ChronoDreamer, an action-conditioned world model for contact-rich robotic manipulation. Given a history of egocentric RGB frames, contact maps, actions, and joint states…