activity
20182026
most citedAlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Time

37 citations · 109 across the 29 of their papers we have counts for

collaborators
Showing 2026Show all

8 papers · 1 filter

cs.CV2026

DirtyMoCap: Robust Motion Capture from Unconstrained Markers

Long Wang, Shuting Zhao, Shen Yan +5

Optical motion capture delivers high-fidelity human motion, but its reliance on strict marker layouts and clean trajectories severely limits its real-world applicability. In practi…

cs.CV2026

ViSTR-Bench: Can MLLMs Reason from Continuous Visual Cues in Dynamic Scenes?

Han Li, Si Liu, Zehao Huang +6

Multimodal Large Language Models (MLLMs) have achieved remarkable success across diverse expert-level tasks, but they still struggle with fundamental abilities that humans naturall…

cs.CV2026

: 3D Reconstruction via Relative Regression

Congrong Xu, Huachen Gao, Xingyu Chen +3

Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typical…

cs.CV2026

Towards Anatomically Plausible Human Image Generation via Synthetic Localized Preferences

Bao Li, Yuliang Xiu, Zhen Liu

Large-scale text-to-image foundation models have achieved remarkable visual realism, yet generating human images with correct anatomical structures remains challenging. Existing ap…

cs.CV2026

ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets

Xiaoben Li, Jingyi Wu, Zeyu Cai +3

Human body fitting, which aligns parametric body models such as SMPL to raw 3D point clouds of clothed humans, serves as a crucial first step for downstream tasks like animation an…

cs.CV2026

OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction

Zeyu Cai, Yuliang Xiu, Renke Wang +8

Fitting an underlying body model to 3D clothed human assets has been extensively studied, yet most approaches focus on either single-modal inputs such as point clouds or multi-view…

cs.CV2026

GaussiAnimate: Rig Animatable Categories with Level of Dynamics

Jiaxin Wang, Dongxin Lyu, Zeyu Cai +4

We propose Skelebones, a Scaffold-Skin Rigging System built on three steps: (1) Bones compress temporally consistent Gaussian or mesh sequences into free-form bones with smooth ski…

cs.CV2026

Spectral Probing of Feature Upsamplers in 2D-to-3D Scene Reconstruction

Ling Xiao, Yuliang Xiu, Yue Chen +2

A typical 2D-to-3D pipeline takes multi-view images as input, where a Vision Foundation Model (VFM) extracts features that are spatially upsampled to dense representations for 3D r…