5 citations · 13 across the 9 of their papers we have counts for
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cs.CV2023★ 1 cited
AAMDM: Accelerated Auto-regressive Motion Diffusion Model
Tianyu Li, Calvin Qiao, Guanqiao Ren +2
Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations t…
cs.CV2020★ 1 cited
Improving Skeleton-based Action Recognitionwith Robust Spatial and Temporal Features
Zeshi Yang, Kangkang Yin
Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Netw…
cs.CV2020
Hierarchical Action Classification with Network Pruning
Mahdi Davoodikakhki, KangKang Yin
Research on human action classification has made significant progresses in the past few years. Most deep learning methods focus on improving performance by adding more network comp…