activity
20182026
most citedCrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark

42 citations · 198 across the 27 of their papers we have counts for

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Showing 2023Show all

5 papers · 1 filter

cs.CV2023★ 3 cited

CHORD: Category-level Hand-held Object Reconstruction via Shape Deformation

Kailin Li, Lixin Yang, Haoyu Zhen +6

In daily life, humans utilize hands to manipulate objects. Modeling the shape of objects that are manipulated by the hand is essential for AI to comprehend daily tasks and to learn…

cs.CV2023

Color-NeuS: Reconstructing Neural Implicit Surfaces with Color

Licheng Zhong, Lixin Yang, Kailin Li +3

The reconstruction of object surfaces from multi-view images or monocular video is a fundamental issue in computer vision. However, much of the recent research concentrates on reco…

cs.CV2023★ 2 cited

POEM: Reconstructing Hand in a Point Embedded Multi-view Stereo

Lixin Yang, Jian Xu, Licheng Zhong +4

Enable neural networks to capture 3D geometrical-aware features is essential in multi-view based vision tasks. Previous methods usually encode the 3D information of multi-view ster…

cs.CV2023★ 4 cited

NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation

Jiefeng Li, Siyuan Bian, Qi Liu +3

With the progress of 3D human pose and shape estimation, state-of-the-art methods can either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases. Howeve…

cs.CV2023★ 15 cited

HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery

Jiefeng Li, Siyuan Bian, Chao Xu +3

Recovering whole-body mesh by inferring the abstract pose and shape parameters from visual content can obtain 3D bodies with realistic structures. However, the inferring process is…