36 citations · 37 across the 8 of their papers we have counts for
3 papers · 1 filter
Towards General Models of Player Experience: A Study Within Genres
David Melhart, Antonios Liapis, Georgios N. Yannakakis
To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across th…
Privileged Information for Modeling Affect In The Wild
Konstantinos Makantasis, David Melhart, Antonios Liapis +1
A key challenge of affective computing research is discovering ways to reliably transfer affect models that are built in the laboratory to real world settings, namely in the wild.…
The Arousal video Game AnnotatIoN (AGAIN) Dataset
David Melhart, Antonios Liapis, Georgios N. Yannakakis
How can we model affect in a general fashion, across dissimilar tasks, and to which degree are such general representations of affect even possible? To address such questions and e…