20 citations · 42 across the 10 of their papers we have counts for
5 papers · 1 filter
DUSt3R: Geometric 3D Vision Made Easy
Shuzhe Wang, Vincent Leroy, Yohann Cabon +2
Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersom…
Cross-view and Cross-pose Completion for 3D Human Understanding
Matthieu Armando, Salma Galaaoui, Fabien Baradel +5
Human perception and understanding is a major domain of computer vision which, like many other vision subdomains recently, stands to gain from the use of large models pre-trained o…
Win-Win: Training High-Resolution Vision Transformers from Two Windows
Vincent Leroy, Jerome Revaud, Thomas Lucas +1
Transformers have become the standard in state-of-the-art vision architectures, achieving impressive performance on both image-level and dense pixelwise tasks. However, training vi…
SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction
Anilkumar Swamy, Vincent Leroy, Philippe Weinzaepfel +6
Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these lim…
4DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacements
Matthieu Armando, Laurence Boissieux, Edmond Boyer +11
This work presents 4DHumanOutfit, a new dataset of densely sampled spatio-temporal 4D human motion data of different actors, outfits and motions. The dataset is designed to contain…