activity
20152023
most citedAlgorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees

127 citations · 519 across the 29 of their papers we have counts for

collaborators

30 papers

cs.RO2023★ 1 cited

Can Pre-Trained Text-to-Image Models Generate Visual Goals for Reinforcement Learning?

Jialu Gao, Kaizhe Hu, Guowei Xu +1

Pre-trained text-to-image generative models can produce diverse, semantically rich, and realistic images from natural language descriptions. Compared with language, images usually…

cs.AI2023★ 4 cited

RL-ViGen: A Reinforcement Learning Benchmark for Visual Generalization

Zhecheng Yuan, Sizhe Yang, Pu Hua +3

Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consistently confronted the long-standing challenge of out-of-distribution generalization…

cs.LG2023★ 3 cited

MoVie: Visual Model-Based Policy Adaptation for View Generalization

Sizhe Yang, Yanjie Ze, Huazhe Xu

Visual Reinforcement Learning (RL) agents trained on limited views face significant challenges in generalizing their learned abilities to unseen views. This inherent difficulty is…

cs.LG2023★ 2 cited

CEIL: Generalized Contextual Imitation Learning

Jinxin Liu, Li He, Yachen Kang +3

In this paper, we present \textbf{C}ont\textbf{E}xtual \textbf{I}mitation \textbf{L}earning~(CEIL), a general and broadly applicable algorithm for imitation learning (IL). Inspired…

cs.LG2023★ 5 cited

TACO: Temporal Latent Action-Driven Contrastive Loss for Visual Reinforcement Learning

Ruijie Zheng, Xiyao Wang, Yanchao Sun +5

Despite recent progress in reinforcement learning (RL) from raw pixel data, sample inefficiency continues to present a substantial obstacle. Prior works have attempted to address t…

cs.LG2023★ 3 cited

Seizing Serendipity: Exploiting the Value of Past Success in Off-Policy Actor-Critic

Tianying Ji, Yu Luo, Fuchun Sun +3

Learning high-quality -value functions plays a key role in the success of many modern off-policy deep reinforcement learning (RL) algorithms. Previous works primarily focus on a…

cs.LG2023★ 3 cited

Decision Transformer under Random Frame Dropping

Kaizhe Hu, Ray Chen Zheng, Yang Gao +1

Controlling agents remotely with deep reinforcement learning~(DRL) in the real world is yet to come. One crucial stepping stone is to devise RL algorithms that are robust in the fa…

cs.LG2023

Is Model Ensemble Necessary? Model-based RL via a Single Model with Lipschitz Regularized Value Function

Ruijie Zheng, Xiyao Wang, Huazhe Xu +1

Probabilistic dynamics model ensemble is widely used in existing model-based reinforcement learning methods as it outperforms a single dynamics model in both asymptotic performance…

cs.LG2022★ 13 cited

Pre-Trained Image Encoder for Generalizable Visual Reinforcement Learning

Zhecheng Yuan, Zhengrong Xue, Bo Yuan +4

Learning generalizable policies that can adapt to unseen environments remains challenging in visual Reinforcement Learning (RL). Existing approaches try to acquire a robust represe…

cs.AI2022★ 2 cited

E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance

Can Chang, Ni Mu, Jiajun Wu +2

A critical challenge in multi-agent reinforcement learning(MARL) is for multiple agents to efficiently accomplish complex, long-horizon tasks. The agents often have difficulties in…

cs.LG2022★ 1 cited

Scaling up and Stabilizing Differentiable Planning with Implicit Differentiation

Linfeng Zhao, Huazhe Xu, Lawson L. S. Wong

Differentiable planning promises end-to-end differentiability and adaptivity. However, an issue prevents it from scaling up to larger-scale problems: they need to differentiate thr…

cs.AI2022★ 3 cited

Simple Emergent Action Representations from Multi-Task Policy Training

Pu Hua, Yubei Chen, Huazhe Xu

The low-level sensory and motor signals in deep reinforcement learning, which exist in high-dimensional spaces such as image observations or motor torques, are inherently challengi…

cs.CV2021★ 35 cited

Multi-Person 3D Motion Prediction with Multi-Range Transformers

Jiashun Wang, Huazhe Xu, Medhini Narasimhan +1

We propose a novel framework for multi-person 3D motion trajectory prediction. Our key observation is that a human's action and behaviors may highly depend on the other persons aro…

cs.LG2021★ 9 cited

Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification

Ling Pan, Longbo Huang, Tengyu Ma +1

Conservatism has led to significant progress in offline reinforcement learning (RL) where an agent learns from pre-collected datasets. However, as many real-world scenarios involve…

cs.LG2021★ 8 cited

Solving Compositional Reinforcement Learning Problems via Task Reduction

Yunfei Li, Yilin Wu, Huazhe Xu +2

We propose a novel learning paradigm, Self-Imitation via Reduction (SIR), for solving compositional reinforcement learning problems. SIR is based on two core ideas: task reduction…

cs.AI2021★ 13 cited

Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomization

Zhenggang Tang, Chao Yu, Boyuan Chen +6

We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization a…

cs.LG2020★ 18 cited

BeBold: Exploration Beyond the Boundary of Explored Regions

Tianjun Zhang, Huazhe Xu, Xiaolong Wang +4

Efficient exploration under sparse rewards remains a key challenge in deep reinforcement learning. To guide exploration, previous work makes extensive use of intrinsic reward (IR).…

cs.CV2020★ 6 cited

Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes

Jiashun Wang, Huazhe Xu, Jingwei Xu +2

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realisti…

cs.LG2020★ 19 cited

Multi-Agent Collaboration via Reward Attribution Decomposition

Tianjun Zhang, Huazhe Xu, Xiaolong Wang +4

Recent advances in multi-agent reinforcement learning (MARL) have achieved super-human performance in games like Quake 3 and Dota 2. Unfortunately, these techniques require orders-…

cs.CV2020★ 1 cited

Hierarchical Style-based Networks for Motion Synthesis

Jingwei Xu, Huazhe Xu, Bingbing Ni +3

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised…

cs.CV2020★ 9 cited

Video Prediction via Example Guidance

Jingwei Xu, Huazhe Xu, Bingbing Ni +2

In video prediction tasks, one major challenge is to capture the multi-modal nature of future contents and dynamics. In this work, we propose a simple yet effective framework that…

cs.LG2020★ 59 cited

Multi-Task Reinforcement Learning with Soft Modularization

Ruihan Yang, Huazhe Xu, Yi Wu +1

Multi-task learning is a very challenging problem in reinforcement learning. While training multiple tasks jointly allow the policies to share parameters across different tasks, th…

cs.LG2019

Zero-shot Policy Learning with Spatial Temporal RewardDecomposition on Contingency-aware Observation

Huazhe Xu, Boyuan Chen, Yang Gao +1

It is a long-standing challenge to enable an intelligent agent to learn in one environment and generalize to an unseen environment without further data collection and finetuning. I…

cs.LG2019★ 7 cited

Learning Self-Correctable Policies and Value Functions from Demonstrations with Negative Sampling

Yuping Luo, Huazhe Xu, Tengyu Ma

Imitation learning, followed by reinforcement learning algorithms, is a promising paradigm to solve complex control tasks sample-efficiently. However, learning from demonstrations…