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researcher

P. Richmond

6 papers hereh-index 211.5k citations99 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • last author6

Across the 6 of 6 papers where every author was matched, so the position is known.

fields
  • cs.RO2
  • physics.soc-ph2
  • cs.CE1
  • cs.DC1
same name
  • P. Richmond — 25 papers, h 15

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20192022
most citedFast Simulation of Crowd Collision Avoidance

7 citations · 16 across the 5 of their papers we have counts for

collaborators
Showing 2019Show all

3 papers · 1 filter

cs.RO2019★ 7 cited

Fast Simulation of Crowd Collision Avoidance

John Charlton, Luis Rene Montana Gonzalez, Steve Maddock +1

Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based…

physics.soc-ph2019

Agent-based simulator of dynamic flood-people interactions

Mohammad Shirvani, Georges Kesserwani, Paul Richmond

This paper presents a new simulator for dynamic modelling of interactions between flooding and people in crowded areas. The simulator is developed in FLAMEGPU (a Flexible Large sca…

cs.DC2019★ 5 cited

Two-Dimensional Batch Linear Programming on the GPU

John Charlton, Steve Maddock, Paul Richmond

This paper presents a novel, high-performance, graphical processing unit-based algorithm for efficiently solving two-dimensional linear programs in batches. The domain of two-dimen…

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