80 citations · 161 across the 12 of their papers we have counts for
3 papers · 1 filter
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Milena T. Bagdasarian, Paul Knoll, Yi-Hsin Li +4
3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and spee…
Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks
Florian Barthel, Arian Beckmann, Wieland Morgenstern +2
NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety. However, rendering with…
X-maps: Direct Depth Lookup for Event-based Structured Light Systems
Wieland Morgenstern, Niklas Gard, Simon Baumann +2
We present a new approach to direct depth estimation for Spatial Augmented Reality (SAR) applications using event cameras. These dynamic vision sensors are a great fit to be paired…