1 citations · 1 across the 3 of their papers we have counts for
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Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi +8
3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering ti…
AMICO: Amodal Instance Composition
Peiye Zhuang, Jia-bin Huang, Ayush Saraf +3
Image composition aims to blend multiple objects to form a harmonized image. Existing approaches often assume precisely segmented and intact objects. Such assumptions, however, are…
Dynamic View Synthesis from Dynamic Monocular Video
Chen Gao, Ayush Saraf, Johannes Kopf +1
We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances…
Flow-edge Guided Video Completion
Chen Gao, Ayush Saraf, Jia-Bin Huang +1
We present a new flow-based video completion algorithm. Previous flow completion methods are often unable to retain the sharpness of motion boundaries. Our method first extracts an…
One Shot 3D Photography
Johannes Kopf, Kevin Matzen, Suhib Alsisan +12
3D photography is a new medium that allows viewers to more fully experience a captured moment. In this work, we refer to a 3D photo as one that displays parallax induced by moving…