1 citations · 2 across the 7 of their papers we have counts for
9 papers
Eulerian Motion Reconstruction for Water Scenery
Chuhan Chen, Yen-Chi Cheng, Ayush Saraf +8
Reconstructing and animating water scenery from nature produces compelling and immersive visual experiences. Previous work examined this task from the perspective of 2D video textu…
AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation
Yen-Chi Cheng, Chen Gao, Chuhan Chen +8
Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that…
Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi +8
3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering ti…
OmnimatteRF: Robust Omnimatte with 3D Background Modeling
Geng Lin, Chen Gao, Jia-Bin Huang +4
Video matting has broad applications, from adding interesting effects to casually captured movies to assisting video production professionals. Matting with associated effects such…
Robust Dynamic Radiance Fields
Yu-Lun Liu, Chen Gao, Andreas Meuleman +6
Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera pose…
AMICO: Amodal Instance Composition
Peiye Zhuang, Jia-bin Huang, Ayush Saraf +3
Image composition aims to blend multiple objects to form a harmonized image. Existing approaches often assume precisely segmented and intact objects. Such assumptions, however, are…