activity
20202026
most citedFlow-edge Guided Video Completion

1 citations · 2 across the 7 of their papers we have counts for

collaborators

9 papers

cs.CV2026

Eulerian Motion Reconstruction for Water Scenery

Chuhan Chen, Yen-Chi Cheng, Ayush Saraf +8

Reconstructing and animating water scenery from nature produces compelling and immersive visual experiences. Previous work examined this task from the perspective of 2D video textu…

cs.CV2026

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation

Yen-Chi Cheng, Chen Gao, Chuhan Chen +8

Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that…

cs.CV2024

Textured Gaussians for Enhanced 3D Scene Appearance Modeling

Brian Chao, Hung-Yu Tseng, Lorenzo Porzi +8

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering ti…

cs.CV2023

OmnimatteRF: Robust Omnimatte with 3D Background Modeling

Geng Lin, Chen Gao, Jia-Bin Huang +4

Video matting has broad applications, from adding interesting effects to casually captured movies to assisting video production professionals. Matting with associated effects such…

cs.CV2023★ 1 cited

Robust Dynamic Radiance Fields

Yu-Lun Liu, Chen Gao, Andreas Meuleman +6

Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera pose…

cs.CV2022

AMICO: Amodal Instance Composition

Peiye Zhuang, Jia-bin Huang, Ayush Saraf +3

Image composition aims to blend multiple objects to form a harmonized image. Existing approaches often assume precisely segmented and intact objects. Such assumptions, however, are…