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cs.AI2021
A Preliminary Case Study of Planning With Complex Transitions: Plotting
Jordi Coll, Joan Espasa, Ian Miguel +1
Plotting is a tile-matching puzzle video game published by Taito in 1989. Its objective is to reduce a given grid of coloured blocks down to a goal number or fewer. This is achieve…
cs.AI2021
Using Small MUSes to Explain How to Solve Pen and Paper Puzzles
Joan Espasa, Ian P. Gent, Ruth Hoffmann +4
In this paper, we present Demystify, a general tool for creating human-interpretable step-by-step explanations of how to solve a wide range of pen and paper puzzles from a high-lev…