activity
20182024
most citedVolumetric Instance-Aware Semantic Mapping and 3D Object Discovery

232 citations · 381 across the 25 of their papers we have counts for

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Showing 2020Show all

6 papers · 1 filter

cs.RO2020

NavRep: Unsupervised Representations for Reinforcement Learning of Robot Navigation in Dynamic Human Environments

Daniel Dugas, Juan Nieto, Roland Siegwart +1

Robot navigation is a task where reinforcement learning approaches are still unable to compete with traditional path planning. State-of-the-art methods differ in small ways, and do…

cs.RO2020★ 2 cited

Learning Trajectories for Visual-Inertial System Calibration via Model-based Heuristic Deep Reinforcement Learning

Le Chen, Yunke Ao, Florian Tschopp +5

Visual-inertial systems rely on precise calibrations of both camera intrinsics and inter-sensor extrinsics, which typically require manually performing complex motions in front of…

cs.RO2020

With Whom to Communicate: Learning Efficient Communication for Multi-Robot Collision Avoidance

Álvaro Serra-Gómez, Bruno Brito, Hai Zhu +2

Decentralized multi-robot systems typically perform coordinated motion planning by constantly broadcasting their intentions as a means to cope with the lack of a central system coo…

cs.RO2020★ 12 cited

Go Fetch: Mobile Manipulation in Unstructured Environments

Kenneth Blomqvist, Michel Breyer, Andrei Cramariuc +7

With humankind facing new and increasingly large-scale challenges in the medical and domestic spheres, automation of the service sector carries a tremendous potential for improved…

cs.RO2020★ 21 cited

Accurate Mapping and Planning for Autonomous Racing

Leiv Andresen, Adrian Brandemuehl, Alex Hönger +11

This paper presents the perception, mapping, and planning pipeline implemented on an autonomous race car. It was developed by the 2019 AMZ driverless team for the Formula Student G…

cs.RO2020★ 19 cited

Whole-Body Control of a Mobile Manipulator using End-to-End Reinforcement Learning

Julien Kindle, Fadri Furrer, Tonci Novkovic +3

Mobile manipulation is usually achieved by sequentially executing base and manipulator movements. This simplification, however, leads to a loss in efficiency and in some cases a re…