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cs.CL2019
Learn How to Cook a New Recipe in a New House: Using Map Familiarization, Curriculum Learning, and Bandit Feedback to Learn Families of Text-Based Adventure Games
Xusen Yin, Jonathan May
We consider the task of learning to play families of text-based computer adventure games, i.e., fully textual environments with a common theme (e.g. cooking) and goal (e.g. prepare…
cs.CL2019
Comprehensible Context-driven Text Game Playing
Xusen Yin, Jonathan May
In order to train a computer agent to play a text-based computer game, we must represent each hidden state of the game. A Long Short-Term Memory (LSTM) model running over observed…